﻿using UnityEngine;
using System.Collections;

public class DebugInput : MonoBehaviour
{

    static public bool bStrategyViewOn = false;

    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Space))
        {
            if (bStrategyViewOn == true)
            {
                bStrategyViewOn = false;
            }
            else
            {
                bStrategyViewOn = true;
            }
        }
    }
}
